37th edition
18-26 january 2025

Mosaic

Imge Özbilge, Sine Özbilge

Image Mosaic
Belgium
2020 Animation 15 min
In the oldest city of the Middle East, a Kurdish student, a Muslim musician and a Christian little girl are part of a cultural mosaic. When vicious noises bring war upon their city, a mysterious sunfish appears to save them.
Screenplay : Imge Özbilge
Image : Imge Özbilge
Sound : Jonathan Karsilo, Valéne Leroy
Editing : Valéne Leroy
Music : Shalan Alhamwy
Production : Lunanime, Need Productions
Distribution: Miyu Distribution
Contact : Miyu Distribution
Next to directing animated short movies, Imge Özbilge is also experimenting with the medium of animation as an art form. She analyses the boarders between animated film and installation art, questioning its midpoints and distinctions. Imge's work is based on research and starts with a conceptual question, followed by the exploration of new visual worlds. Between 2009 and 2012, the artist conducted a research on the visualization of middle eastern mythologies. During this process she developed a passion for miniature art. Between 2014 and 2016, she inquired about the contemporary use of this art-form and wrote her thesis Contemporary Ottoman Miniatures. The surreal elements of her work are based on myths inspired by miniature art and are also a reflection of her own reality.

Sine Özbilge is a multidisciplinary Artist and Designer with a strong focus on Animation and Graphic Design. She holds a BA in Design and Arts from the Libera Università di Bolzano FUB Italy, as well as an MA in Animation from the Royal Academy of Fine Arts KASK Belgium. She has been mentored by Aldo Cibic at the Cibicworkshop - the contemporary successor of the renowned Italian Memphis Designer Ettore Sottsass - and has acquired valuable skills and project methodologies. Soon after her training she developed a passion for animation and decided to delve into the Art World in order to foster her artistic practices. She recently has completed her debut animated short
#21xoxo with the support of the Flanders Audiovisual Fund - VAF as well as the production house Lunanime - the daughter company of Lumiere. In her works she creates obscure worlds where subconscious desires, conflicts and struggles metamorphose into absurd and surreal artworks. These often have a mixed media basis where animation and live-action metamorphose in order to explore new connotations and stylistic forms. Her work focuses on Femininity, the Subconscious, our Post-net Era and the theory of Absurdism.